Lv. 40
fireImage of Descendant Blair
Rash Spreader
Covid-20 V.1#2470
Mastery Rank: 23
Image of Mastery Rank 23
84 / 85
Capacity
Blair Modules
Skill Effect Range186.6%
Skill Power Modifier64.5%
Skill Cooldown37.5%
Max HP122.3%
Skill Duration8.7%
Fire Skill Power77.2%
Skill Critical Hit Rate64.6%
Skill Critical Hit Damage27.7%
Max MP10%
Skill Cost -6.1% and Duration6.1%
Skill Effect Range and Power Modifier15%
All Attribute DMG30%
  1. Image of Incendiary Bomb

    8

    Incendiary Bomb

  2. Image of Maximize Range

    15

    Maximize Range

    Range

  3. Image of HP Collector

    15

    HP Collector

    Support Tech

  4. Image of Nimble Fingers

    12

    Nimble Fingers

  5. Image of Battle of Stamina

    16

    Battle of Stamina

    HP

  6. Image of Focus on Fire

    16

    Focus on Fire

    Battle

  7. Image of Mid-Air Maneuvering

    0

    Mid-Air Maneuvering

  8. Image of Emergency Measures

    16

    Emergency Measures

    Luck

  9. Image of MP Conversion

    15

    MP Conversion

    Control

  10. Image of Skill Expansion

    15

    Skill Expansion

  11. Image of Multitalented

    11

    Multitalented

    Arche Tech

  12. Image of Skill Simplification

    16

    Skill Simplification

    Attack

Reactor & Components
Image of Burning Phase Reactor
100
Burning Phase Reactor
Dimension Skill Power Boost Ratio: 0.064
Fire Skill Power Boost Ratio: 0.078
Image of Slayer Auxiliary Power
100
Slayer Auxiliary Power
DEF 14
Max HP: 836
Fire Resistance: 2515
Image of Slayer Sensor
100
Slayer Sensor
Max Shield 6
HP Recovery Modifier: 0.084
Max MP: 122
Image of Slayer Memory
100
Slayer Memory
Max Shield 8
MP Recovery Modifier: 0.132
DEF: 3075
Image of Slayer Processor
100
Slayer Processor
Max HP 18
Max Shield: 158
Shield Recovery Modifier: 0.069
Weapons & Modules
Image of Enduring Legacy
100
Enduring Legacy
Machine Gun
Firearm Critical Hit Rate: 0.142%
Bonus Firearm ATK (vs. Colossus): 3347
Firearm Critical Hit Damage: 0.407%
Firearm ATK: 0.122%
76 / 80
Capacity
Rounds per Magazine49%
Firearm Critical Hit Damage201.3%
Reload Time Modifier-5%
Fire Rate9%
Recoil15%
and Firearm ATK6%
Firearm ATK93%
Firearm Critical Hit Rate39%
Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Concentration Priority

16

Concentration Priority

Firearm Crit Hit Dmg

Image of Sharp Precision Shot

16

Sharp Precision Shot

Special Mod

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Image of Better Concentration

16

Better Concentration

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Better Insight

16

Better Insight

Image of Fire Enhancement

16

Fire Enhancement

Bullet Improvement

Image of Reload Focus

12

Reload Focus

Reload Time Modifier

Image of Voltia
100
Voltia
Beam Rifle
Firearm ATK: 0.119%
Attribute Status Effect Trigger Rate: 0.23%
Bonus Firearm ATK (vs. Colossus): 3692
Electric ATK: 1885
76 / 80
Capacity
Beam Rifle Charging Speed40%
Rounds per Magazine88%
Fire Rate9%
Recoil15%
and Firearm ATK6%
Weak Point Damage-10%
Firearm ATK93%
Image of Superconductivity Charge

16

Superconductivity Charge

Image of Expand Weapon Charge

15

Expand Weapon Charge

Image of Sharp Precision Shot

16

Sharp Precision Shot

Special Mod

Image of Compulsive Magazine

15

Compulsive Magazine

Rounds per Mag

Image of Action and Reaction

16

Action and Reaction

ATK

Image of Rifling Reinforcement

16

Rifling Reinforcement

Image of Fire Rate UP

12

Fire Rate UP

Fire Rate

Empty module
Empty module
Empty module
Image of Perforator
100
Perforator
Hand Cannon
Chill ATK: 4313
Bonus Firearm ATK (vs. Colossus): 10220
Firearm Critical Hit Rate: 0.108%
Weak Point Damage: 0.102%
44 / 50
Capacity
Firearm ATK58.1%
Recoil11.6%
Image of Bullet Rain

5

Bullet Rain

Fire Rate

Image of Expand Weapon Charge

5

Expand Weapon Charge

Image of Compulsive Magazine

5

Compulsive Magazine

Rounds per Mag

Image of Better Weapon Weight

4

Better Weapon Weight

Image of Rifling Reinforcement

13

Rifling Reinforcement

Image of Action and Reaction

12

Action and Reaction

ATK

Empty module
Empty module
Empty module
Empty module
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